﻿1857.1.1 = {
	capital = 1286

	#oob = "APA_1857"

	set_convoys = 0

	set_research_slots = 1

	set_country_flag = eoang_tag_is_tribal_yes_flag

	### Economy
    add_ideas = generic_unemployment_idea
    set_variable = { unemployment_value_modifier = 0.1 }
    set_variable = { current_unemployment = 0.05 }
    clamp_variable = {
        var = current_unemployment
        min = 0
        max = 1
    }
    update_unemployment_modifier = yes
    add_to_variable = { money = 0.01 }

	add_ideas = {
		#POLITICS
			#hos_is_leader
			pre_industrial_era
			agrarian
			#non_monarchical_system
			#chiefdom
			law_army_tribal_advanced

			#Economic
				civilian_economy
				closed_economy
				army_spending_level_2
				taxation_level_2
				cl_legal
				

			#Population
				#stagnation_growth
				no_borders
				manpower_tribal_everyone
				absolutism

				#no_constitution
				no_elections

			#Culture
				oral_tradition
				theocratic_state
				#religion_shamanism

			#Internal Budget
				law_spending_level_1 #change this in the future to a tribal/communal policing

		#NATIONAL SPIRITS
			
	}

	APA = {
	 set_country_flag = afr_prosperity_mechanic_nomadic_animal_husbandry_building_flag
	 set_country_flag = afr_nomadic_animal_husbandry_focus_horse
	 add_ideas={}
	 add_to_variable = { var = Tribal_horse_army_num value = 3000}
	}

	#Diplomacy
	 add_opinion_modifier = { target = UTA modifier = first_nations_colonial_encroacher_opinion_modifier }
	 add_opinion_modifier = { target = USA modifier = first_nations_colonial_encroacher_opinion_modifier }
	 give_military_access = USA
	 give_military_access = NMX
	 
	set_politics = {
		ruling_party = fundamentalism
}

set_popularities = {
		anarchism = 0
		ideology_social_liberalism = 0
		ideology_radical_socialism = 0
		social_egalitarianism = 0
		centrism = 0
		traditional_conservatism = 0
		radical_democracy = 0
		chauvinist_populism = 0
		autocracy = 0
		fundamentalism = 100
}

	set_technology = {
	traditional_mixed_arms = 1
	tech_infantry_napoleonic_uniform = 1
	infantry_weapons = 1
	tech_infantry_practical_rifling = 1
	 
		rifle_equipment1 = 1
	tribaltech = 1
	tribal_society = 1
	tribal_natral_economics = 1
	tribal_carrier_birds = 1
	tribal_weapons = 1
	tribal_tatics = 1
	tribal_riding = 1
	basic_cavalry = 1
	start_build_tech = 1
	}

	recruit_character = APA_Cochise
}